I wouldn't say Holmes is constricted to the dungeon per se, but being Basic by design the intent was those moving on to Wilderness adventures (the latter being, in those days, much more dangerous than dungeons since you could encounter almost anything.. ie. no scaling of foes by level as was the case underground) would use either the OD&D rules - the default when Holmes drafted the Basic rules - or the AD&D rules. That said, you could just as easily go further back on the D&D evolutionary scale and just use the movement system from Avalon Hill's "Outdoor Survival" game whole cloth (as well as the survival and foraging rules, for that matter).
There is some guidance in B2, but it is really slow
ReplyDeletedragonsfoot.org - Dragonsfoot • View topic - Does B2 have the slowest movement rate ever?
ReplyDelete<-- Under the impression that Holmes Basic was constricted to "DUNGEONS ONLY" pretty much.
ReplyDeleteI wouldn't say Holmes is constricted to the dungeon per se, but being Basic by design the intent was those moving on to Wilderness adventures (the latter being, in those days, much more dangerous than dungeons since you could encounter almost anything.. ie. no scaling of foes by level as was the case underground) would use either the OD&D rules - the default when Holmes drafted the Basic rules - or the AD&D rules. That said, you could just as easily go further back on the D&D evolutionary scale and just use the movement system from Avalon Hill's "Outdoor Survival" game whole cloth (as well as the survival and foraging rules, for that matter).
ReplyDeleteThanks guys, Andy, that is pretty much what I have decided to go with as I was planning on using the map from outdoor survival as well
ReplyDeleteIt's odd how much of a draw I have to the OS map being the overland map, considering I never knew it even existed until a few years ago...
ReplyDelete