Here is a slightly oddball question.
What are your favourite Holmes-style adventures which aren't dungeons?
That is: in your opinion, are there any adventure modules out there which apply the ideas and elements of Holmes-era D&D outside dungeon exploration?
Showing posts with label Gabor Lux. Show all posts
Showing posts with label Gabor Lux. Show all posts
Tuesday, September 27, 2016
Thursday, September 15, 2016
Here is a question for the community:
Here is a question for the community:
How much monetary treasure would you expect to carry out of the dungeon on the average while playing Holmes-scaled characters (1st to 3rd level; the system I am using goes up to 6th)? Where would you draw the line between "this was a bad haul", "this was OK", and "this was more than we expected"?
I have a hunch I may be a bit too tight-fisted, and would like to know how much do you think is too little and too much.
Let's assume a party of 3-4 PCs with an average of two followers each.
How much monetary treasure would you expect to carry out of the dungeon on the average while playing Holmes-scaled characters (1st to 3rd level; the system I am using goes up to 6th)? Where would you draw the line between "this was a bad haul", "this was OK", and "this was more than we expected"?
I have a hunch I may be a bit too tight-fisted, and would like to know how much do you think is too little and too much.
Let's assume a party of 3-4 PCs with an average of two followers each.
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