Showing posts with label Robert Weber. Show all posts
Showing posts with label Robert Weber. Show all posts

Thursday, December 10, 2015

Something is terrorizing the streets and backalleys of Portown!

http://primereq.blogspot.com/2015/12/the-marrowbeast-of-portown-parts-one-two.html

Something is terrorizing the streets and backalleys of Portown! The dockers and the homeless are terrified, and even the Assassin's Guild is worried!

Although a big deal was made about cornering a doppleganger in a storage complex near the docks (Part One), the authorities claim that they have caught the "Marrowbeast" and all is safe once again. But the truth is, the disappearances and the murders have increased in frequency and ferocity!

But your PCs, hanging out at the Green Dragon Inn, can't get a word in edge-wise. Yes, they know the truth, but the people don't want the truth...

...and then they're hired by Gerron Dwelvenminter, dwarvish son of the famous Dwarven Miner and Archaeologist Garron Dwelvenminter to recover his father's body from an ill-fated expedition -- in the heart of Portown! Down a disused drainpipe, Dwelvenminter discovered an ancient crypt, broke it's magical seal, and fell to his death.

Coincidentally, this all happened just before reports of the Marrowbeast first surfaced - right about the same time of the first in a series of disappearances and killings...

Friday, November 6, 2015

A Random Wilderness Generator

Robert Weber wrote:

A Random Wilderness Generator for y'all, especially Alan Bradley, who asked about the world outside the dungeon & the town.

http://primereq.blogspot.com/2015/11/a-random-wilderness-generator.html

Friday, October 9, 2015

Wednesday, October 7, 2015

Your Personalized Portown?

Portown is described as a small town in Holmes Basic, but my own version is between large town and small city. Anyone else have their own personalized designs of Holmes' famous city?

Wednesday, September 2, 2015

One of the long-time ongoing projects that I actually get back to (eventually) is the exploration of the Djangorün...

One of the long-time ongoing projects that I actually get back to (eventually) is the exploration of the Djangorün Depths! The characters were created with Holmes & 0e rules, and not strictly BtB "Levels Beyond Basic" rules, but the feel is old school, dangerous and fun to write!

The actual Campaign Journal is at Dragonsfoot: http://www.dragonsfoot.org/forums/viewtopic.php?f=26&t=65248&p=1669595#p1669595

Wednesday, August 26, 2015

Deep, Analogous, Garrulous, AmphibiaN, -ites.

Deep, Analogous, Garrulous, AmphibiaN, -ites. Another HPL inspired race for 0e/Holmes, and not so much more whinging...

Tuesday, August 18, 2015

Monday, July 20, 2015

Yup!

Yup! LBB Characters, Combat & Magic Version 11 is up! Zenopus' Random Character Backgrounds hacked for LBB! New shaded box entries! (Actually old entries recently shaded, as I had planned to do some of these for awhile now...)

Monday, July 13, 2015

Wednesday, May 6, 2015

Sunday, April 26, 2015

Prime Requisite Blog: Technical Difficulties.

Robert Weber wrote:

A new post about... Technical Difficulties. :(
And contact information if the download on my blog doesn't want to cooperate.

http://primereq.blogspot.com/2015/04/technical-difficulties.html

Friday, April 10, 2015

Wednesday, April 1, 2015

Friday, March 27, 2015