Thom Hall wrote:
I had a great time running Tegel Manor yesterday at DunDraCon. Thanks to Jon Wilson, Keith Johnson, and the other participants for making the game memorable.
Showing posts with label Judges Guild. Show all posts
Showing posts with label Judges Guild. Show all posts
Saturday, February 16, 2019
Wednesday, March 14, 2018
Judges Guild module #80 review
Andy C wrote:
Ran across this review of the Judges Guild module "Of Skulls and Scrap***** Green" on Dragonsfoot; the adventure was originally run at Gen Con X.
Reading the review, it sounds like this would be a pretty good one to add to the arsenal of Holmes-friendly modules - even has a wilderness adventure you could probably use as a Holmesian sandbox : )
https://www.dragonsfoot.org/forums/viewtopic.php?f=38&t=70763
Ran across this review of the Judges Guild module "Of Skulls and Scrap***** Green" on Dragonsfoot; the adventure was originally run at Gen Con X.
Reading the review, it sounds like this would be a pretty good one to add to the arsenal of Holmes-friendly modules - even has a wilderness adventure you could probably use as a Holmesian sandbox : )
https://www.dragonsfoot.org/forums/viewtopic.php?f=38&t=70763
Saturday, January 6, 2018
The Discs of Severen - forgotten magic items created by Jim Ward,published on the back cover of the Dungeoneer...
The Discs of Severen - forgotten magic items created by Jim Ward, published on the back cover of the Dungeoneer issue #4, March 1977. This material was left out of the later Dungeoneer Compendium (Issues 1-6). The Dungeoneer was edited by Jennell Jaquays at this point (later it was sold to #judgesguild). I found this on a thread on the Acaeum Judges Guild subweb: https://www.acaeum.com/forum/viewtopic.php?cache=1&f=13&t=16693&c=1
Thursday, April 6, 2017
Saturday, September 10, 2016
Working on my Corsairs of Tallibar ( #judgesguild ) adaptationfor #tridentcon
Working on my Corsairs of Tallibar ( #judgesguild ) adaptation for #tridentcon . The difficulty is paring this 45-page page adventure down to the 4 hour convention slot. The dungeon alone has over 70 rooms, and they are very descriptive with regard to the decaying contents of the previously inhabited rooms; I think this was influenced by the description of the stronghold in B1 In Search of the Unknown.
Tuesday, August 30, 2016
Corsairs of Tallibar to be run at Tridentcon
I was planning on running the Zenopus dungeon at #tridentcon but since the theme is Tropical Terrors I thought I could do better. So I decided to adapt an obscure #judgesguild module called Corsairs of Tallibar. I wrote about it once: http://zenopusarchives.blogspot.com/2013/09/talk-like-corsair.html?m=1
http://zenopusarchives.blogspot.com/2013/09/talk-like-corsair.html?m=1
http://zenopusarchives.blogspot.com/2013/09/talk-like-corsair.html?m=1
Monday, October 13, 2014
Bill Owen of Judges Guild has just released a $5 Kindle version of hisbook about JG in the 1970s.
Bill Owen of Judges Guild has just released a $5 Kindle version of his book about JG in the 1970s. Even if like me you don't have a Kindle, you can read it directly on Amazon via their cloud reader.
http://www.amazon.com/Judges-Guilds-Bob-Bill-Cautionary-ebook/dp/B00OFJY7Z6
http://www.amazon.com/Judges-Guilds-Bob-Bill-Cautionary-ebook/dp/B00OFJY7Z6
Friday, July 5, 2013
This has a high cool factor: Tolkien's map of Middle-earth rendered ona Judges Guild hex map. By kent.
This has a high cool factor: Tolkien's map of Middle-earth rendered on a Judges Guild hex map. By kent.
http://odd74.proboards.com/thread/8993/middle-earth-judges-guild-wilderlands?page=1&scrollTo=122244
http://odd74.proboards.com/thread/8993/middle-earth-judges-guild-wilderlands?page=1&scrollTo=122244
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