Mentions J. Eric Holmes in context of class-based teamwork.
Originally shared by Christian Lindke
Some very initial thoughts on symmetry in role playing games.
http://www.advanceddungeonsandparenting.com/2015/03/asymmetry-and-class-design-in-rpgs.html
Interesting article. (edit: my one sticking point has been raised elsewhere and I'm following that discussion. Apparently, I missed out on a lot in those early days!)
ReplyDeleteCameron DuBeers
ReplyDeleteI didn't actually experience those early days first hand, but reading through old articles in Different Worlds and The Space Gamer shows that there were some heated conversations going on.