I wrote about using Holmes with the Cook/Marsh Expert book.
I wrote about using Holmes with the Cook/Marsh Expert book. I'd love the thoughts of Holmes fans here on the ideas here, or their own concepts of how to combine the two.
Jeremy Deram I'd be interested if you've done anything in terms of expansion that is totally different. I think the Expert book is good if you want to go in the direction of classic D&D while keeping a lot of good ideas in Holmes.
Not much. I've done some pondering on the subject, but my Holmes game is still young, with only one 2nd level PC. I tend to implement things sort of last-minute, waiting until they actually become needed.
Here are the only things I have in place so far:
At levels 4 and up, saving throw target numbers are reduced by 1 per level. Dying Earth spell supplement for the wizard spell list Microlite20 divine spell list for the clerics Fighters will probably roll on a chart each level 4th and up for new abilities. Haven't made a final decision on thief skills, but so far we're just using the hear noise skill for everything except climbing. I've been considering a linear XP progression, which would be a legit extrapolation of Holmes advancement, but not 100% sure yet.
To me, the strength of Holmes is that you get to toss out all the assumptions and make everything up to expand it.
ReplyDeleteJeremy Deram I'd be interested if you've done anything in terms of expansion that is totally different. I think the Expert book is good if you want to go in the direction of classic D&D while keeping a lot of good ideas in Holmes.
ReplyDeleteNot much. I've done some pondering on the subject, but my Holmes game is still young, with only one 2nd level PC. I tend to implement things sort of last-minute, waiting until they actually become needed.
ReplyDeleteHere are the only things I have in place so far:
At levels 4 and up, saving throw target numbers are reduced by 1 per level.
Dying Earth spell supplement for the wizard spell list
Microlite20 divine spell list for the clerics
Fighters will probably roll on a chart each level 4th and up for new abilities.
Haven't made a final decision on thief skills, but so far we're just using the hear noise skill for everything except climbing.
I've been considering a linear XP progression, which would be a legit extrapolation of Holmes advancement, but not 100% sure yet.
I think there was a series of post around the same idea in the "Blood of Prokopius" Blog
ReplyDelete