Monday, August 22, 2016

From Holmes' FRPG book: "A player character sitting in the SpaceportCantina does not overlook a slighting remark...

From Holmes' FRPG book: "A player character sitting in the Spaceport Cantina does not overlook a slighting remark from the cat-man at the next table. His hand drops to the handle of his laser pistol. "When you say that, stranger, smile so your whiskers stick out!" (pg 23) #holmesinspace

1 comment:

  1. "In addition to the work of designing planetary systems, the GM must be able to talk convincingly, if not knowledgeably, about gravitation, radiation, black holes, and atomic particles. Much of this can be handled by using the conventions of current science fiction, but game players are contentious, and the science fiction GM cannot always resort to the dungeon master's ultimate ploy, 'That's the way it works in my world!'"

    from Holmes' "Science Fiction and Fantasy Games" article, Locus #251, Dec. 1981, p. 26

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