Sunday, December 14, 2014

I think I know what this means, but can some of you tell me yourinterpretation?




Earl Tea Grey wrote:

I think I know what this means, but can some of you tell me your interpretation?
I believe it's referring to the three columns of the wandering monster chart below it. (Page 10)

4 comments:

  1. Sure - If a party encounters a WM on the first level of a dungeon, roll a d12. If you get 1-8, you determine the monster by rolling a d12 on the Level 1 table. If you roll a 9-11, use the Level 2 table. If a 12, use Level 3. And so on for dungeon levels 2 and 3. It's a way of randomizing the threat level of the monsters on each dungeon level.

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  2. Yep, you've got it. For example, the characters are two levels below ground (i.e in a 2nd level dungeon) when the referee rolls a wandering monster encounter. The then referee rolls 1d12, getting an 11. Referring to the second line of this table, he sees that 10-12 means he should roll on Wandering Monster Table 3. Rolling 1d12 on that table and getting a 5, the characters are in trouble as 1d3 wights make a beeline for them ...

    The problem is that the Wandering Monster Tables are not simply numbered 1, 2 and 3 - instead they are also labelled "One Level Below Ground", Two Levels Below Ground", etc. A bit confusing.

    If you want to pencil in your book I would change "Level Beneath the Surface" to "Adventure Level", and "n Level Below Ground" to "Encounter Level".

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  3. Got it! I was actually a little confused. Makes a lot more sense now in terms of randomization. Level One there's only a 1/12 chance for a level 3 monster, by level three there's an 8/12 chance for a level 3 monster, and only a 1/12 chance of a level one monster. Right?

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