Wednesday, October 9, 2013

"polyhedra die" by Eric Harshbarger




"polyhedra die" by Eric Harshbarger

http://www.dicecollector.com/HIGHLIGHTS_MAY_2011.html

http://www.ericharshbarger.org/dice/

7 comments:

  1. I can see some fun uses. Rolled after critical hits/fumbles - tells you which die to roll for damage to your opponent/self

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  2. Roll for class: d4=MU, d6=Thief, d8=Cleric, d10=Fighter, d12=Barbarian/Ranger/etc, d20=Other (Roll on a d20 table, perhaps?)

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  3. If you don't like dice just because they're silly, we may not have very much in common. :)

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  4. I wasn't judging, just saying it's silly. Polyhedra dice? Its a self-contained gag.

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  5. A good way to randomly generate Savage Worlds monsters & characters. Of course SW doesn't use d20s, but that's an easy fix. On an attribute it's a d12+(1d4), on a skill it's no skill (d4-2). Suddenly Savage Worlds got a little more old-school.

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  6. this is perfect for Carcosa as you have to randomly generate hit-dice and damage(for each hit) for each encounter.

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