Super slick isometrics man. I wish I had that kind of patience and skill. I do 'iso', towns and poli-geo maps, but leveled/ depth-run, dungeon-maps are haaar'd. It's the pinnacle of isometric (Dare I say 'gaming'?) cartography. Like earning a black-belt. Well done dude, it's stunning.
That is a thing of beauty.
ReplyDeleteZach, when it's done, you should see if you can host it at the Archives...
ReplyDeleteThat's bloody amazing - nice work!
ReplyDeleteNice domed city!
ReplyDeleteClean scan of the drawing now at: http://blueboxerrebellion.blogspot.com/2016/06/dungeon-map-skull-mountain.html
ReplyDeleteExcellent!
ReplyDeleteOh yes, please!
ReplyDeleteSuper slick isometrics man. I wish I had that kind of patience and skill.
ReplyDeleteI do 'iso', towns and poli-geo maps, but leveled/ depth-run, dungeon-maps are haaar'd.
It's the pinnacle of isometric (Dare I say 'gaming'?) cartography. Like earning a black-belt.
Well done dude, it's stunning.