Obviously, you use it for random tables that go from 1-120. Or perhaps a d12 Wandering Monster table (as in Holmes), with the last digit representing number encountered; i.e., 123 = entry 12, 3 encountered; 56 = entry 5, 6 encountered.
120 approaches the greatest die of all: the 360. With it, you can roll just about anything. Of course, 120 itself is a superior highly composite number and nothing to sneeze at itself. (The next would be 2520, which is both an extremely unwieldy die, and one that I would love).
Obviously, you use it for random tables that go from 1-120. Or perhaps a d12 Wandering Monster table (as in Holmes), with the last digit representing number encountered; i.e., 123 = entry 12, 3 encountered; 56 = entry 5, 6 encountered.
ReplyDelete120 approaches the greatest die of all: the 360. With it, you can roll just about anything. Of course, 120 itself is a superior highly composite number and nothing to sneeze at itself. (The next would be 2520, which is both an extremely unwieldy die, and one that I would love).
ReplyDeletehttps://en.wikipedia.org/wiki/Superior_highly_composite_number
Aaaand with that suggestion now I know I need it!
ReplyDelete12-base things are very useful when working in imperial measurements!
ReplyDelete...but our d% goes up to 120! (Obligatory Spinal Tap reference joke...) ;)
ReplyDeletewho makes these crazy instruments of random determination??? ;)
ReplyDeleteRobert Weber beat me to it.
ReplyDelete; )
https://www.youtube.com/watch?v=516U4whg4GU
ReplyDeleteI'm not really clear why this is the "largest possible die" as said in the video...
http://thedicelab.com/d120.html
Randomizing angles- Roll a D120 x D3
ReplyDeleteReading only the last 2 digits you can use this as a d100
ReplyDeleteIsn't the distribution wonky on reading the last two digits as a d100? You're twice as likely to get results 1-20 as anything else, right?
ReplyDeleteYep. If pressed to use it as a d00, you could just reroll all 101 and up in the 1 in 5 times it happens.
ReplyDelete