OldSchoolFRP: "This wizard brings mind R. Crumb, Mr. Natural and Keep on Truckin'". The R. Crumb influence here is obvious once pointed out - just look at those shoes! - but hadn't occurred to me before.
http://oldschoolfrp.tumblr.com/post/19289471803/unwary-magic-user-and-ambushing-gnoll-band-by-tom
Thursday, October 29, 2015
Wednesday, October 28, 2015
Check out this thread for the identity of a source book used by Gygax and Sutherland for the dinosaur entries and...
Check out this thread for the identity of a source book used by Gygax and Sutherland for the dinosaur entries and illustrations in the original Monster Manual. Note that Chris Holmes identified it first - he mentioned this find in email a few months ago, but not the name. After reading the DF thread I just happened to recall this book, which I'd seen before and have a copy of, and it turned out to be the one in question. #dcsIII
http://www.dragonsfoot.org/forums/viewtopic.php?f=1&t=72017&p=1686907#p1686907
http://www.dragonsfoot.org/forums/viewtopic.php?f=1&t=72017&p=1686907#p1686907
Tuesday, October 27, 2015
A shorthand for monster leaders.
A shorthand for monster leaders.
http://zenopusarchives.blogspot.com/2015/10/goblin-1.html
http://zenopusarchives.blogspot.com/2015/10/goblin-1.html
I'm overdue in giving thanks for some great gaming experiences at TridentCon the weekend before last.
I'm overdue in giving thanks for some great gaming experiences at TridentCon the weekend before last. Erik Jensen put much effort into organizing this new convention. This was its second year and I hope that it returns for many more.
The first game I played in was a high energy White Star scenario run by none other than its author James Spahn. Among the players were Eric Hoffman, Pearce Shea and Larry Hollis. I selected the pregen mercenary in Fett-like armor who turned out to have suspiciously poor aim. The group was successful and mostly survived encounters with Lava Crabs and a Void Knight of the Consortium. James generously gifted us all with a copy of the White Star rulebook.
The second game was a DCC funnel: The Devil's Cauldron written by Eric Hoffman and run by his Stormlord co-publisher Carl Bussler. It's part of their weird west DCC rules - Black Powder, Black Magic. Carl brought a great playing aid: a table-wide set of tiles representing the train we were taking to the town of Brimstone. This game also had James Spahn and Noah Stevens playing in it. I had the table record for pregen deaths - 5 out of 6, the most memorable being Sister Mary, a nun killed by an arrow while firing a stolen bandit's pistol out a train window. We made it to Brimstone.
These guys are pushing the setting of OSR games in different directions from the standard fantasy; play in their games if you get a chance.
Links:
http://www.tridentcon.org/
http://www.rpgnow.com/product/148169/White-Star-White-Box-Science-Fiction-Roleplaying-Swords--Wizardry
https://stormlordpublishing.com/product/black-powder-black-magic-vol-1/
http://www.tridentcon.org
The first game I played in was a high energy White Star scenario run by none other than its author James Spahn. Among the players were Eric Hoffman, Pearce Shea and Larry Hollis. I selected the pregen mercenary in Fett-like armor who turned out to have suspiciously poor aim. The group was successful and mostly survived encounters with Lava Crabs and a Void Knight of the Consortium. James generously gifted us all with a copy of the White Star rulebook.
The second game was a DCC funnel: The Devil's Cauldron written by Eric Hoffman and run by his Stormlord co-publisher Carl Bussler. It's part of their weird west DCC rules - Black Powder, Black Magic. Carl brought a great playing aid: a table-wide set of tiles representing the train we were taking to the town of Brimstone. This game also had James Spahn and Noah Stevens playing in it. I had the table record for pregen deaths - 5 out of 6, the most memorable being Sister Mary, a nun killed by an arrow while firing a stolen bandit's pistol out a train window. We made it to Brimstone.
These guys are pushing the setting of OSR games in different directions from the standard fantasy; play in their games if you get a chance.
Links:
http://www.tridentcon.org/
http://www.rpgnow.com/product/148169/White-Star-White-Box-Science-Fiction-Roleplaying-Swords--Wizardry
https://stormlordpublishing.com/product/black-powder-black-magic-vol-1/
http://www.tridentcon.org
Remember the old "light weapons strike two blows per round, heavy weapons strike once every other round" thing?
Remember the old "light weapons strike two blows per round, heavy weapons strike once every other round" thing?
I've never played that rule. I don't think I even noticed it. Back in the day, my desire to play far outweighed my need to read the rules. I was the GM, with the only rule book, and spent my time cooking up gonzo dungeons not rule questing.
My question is: would it be worth using a tweak (I've read a few) like light weapons do half damage and heavy (those listed) do double, be worth a go?
Mathematically (I think...) the pros and cons would even out over many combats but in the short term, in the moment so to speak, it might make a dramatic difference. Or not?
I've never played that rule. I don't think I even noticed it. Back in the day, my desire to play far outweighed my need to read the rules. I was the GM, with the only rule book, and spent my time cooking up gonzo dungeons not rule questing.
My question is: would it be worth using a tweak (I've read a few) like light weapons do half damage and heavy (those listed) do double, be worth a go?
Mathematically (I think...) the pros and cons would even out over many combats but in the short term, in the moment so to speak, it might make a dramatic difference. Or not?
Caller
Caller
Hi folks,
Seeing that transcript of game play from Holmes, reminded me that I've never played a game (as a player or referee) where one player was nominated as the "Caller".
I'm the odd man out here, right? Who amongst us has experiences of the Caller role and how does it work out for you?
Thanks
Mike
Hi folks,
Seeing that transcript of game play from Holmes, reminded me that I've never played a game (as a player or referee) where one player was nominated as the "Caller".
I'm the odd man out here, right? Who amongst us has experiences of the Caller role and how does it work out for you?
Thanks
Mike
I've been thinking about how to handle making potions in a Holmesian manner.
I've been thinking about how to handle making potions in a Holmesian manner. In a lot of ways, potions and scrolls are similar - one use spells in a can. On the other hand, it takes a Magic User or Elf to use a scroll, while potions can be drunk by anyone.
This suggests that making potions should be more difficult (expensive, time consuming, requiring rare ingredients, and possibly a higher level).
Has anyone done anything related to this? Any thoughts?
This suggests that making potions should be more difficult (expensive, time consuming, requiring rare ingredients, and possibly a higher level).
Has anyone done anything related to this? Any thoughts?
Sunday, October 25, 2015
Holmesians, particularly ones who are fans of Clark Ashton Smith, may enjoy this new OSR Compatible module.
Holmesians, particularly ones who are fans of Clark Ashton Smith, may enjoy this new OSR Compatible module. The stat block even includes Dexterity scores for all monsters!
Tuesday, October 20, 2015
Any d6 Star Wars fans here?
Any d6 Star Wars fans here? I had never played it before, but lately I've been digging in since my son is really into SW now. So far we've mostly been running some of the introductory solo adventures, which work great for one-on-one sessions.
Sunday, October 18, 2015
Old School FRP tumblr just featured part of the HB Example of Play. Incs a few paragraphs of commentary.
Old School FRP tumblr just featured part of the HB Example of Play. Incs a few paragraphs of commentary.
http://oldschoolfrp.tumblr.com/post/130410825292/the-example-gameplay-transcript-in-holmes-basic
http://oldschoolfrp.tumblr.com/post/130410825292/the-example-gameplay-transcript-in-holmes-basic
Saturday, October 17, 2015
Friday, October 16, 2015
Details on the copyright fight to make a film of Anthony "Buck" Rogers' origin story: ARMAGEDDON 2419.
Details on the copyright fight to make a film of Anthony "Buck" Rogers' origin story: ARMAGEDDON 2419. Even though that story is in the public domain and even through John Dille did NOT create the character, the Dille family claims rights to the character of Buck.
How does this relate to Holmes?
1. Dr. Holmes wrote the novel MORDRED, a direct sequel to ARMAGEDDON 2419. Holmes was allowed to do almost anything with the character of Anthony Rogers except call him "Buck."
2. Lorraine Dille Williams was one of the inheritors of the Dille family fortune and the rights to Buck Rogers. She also happened to take control of TSR in 1986 when the Blume brothers sold her their shares of stock. Soon after, she made sure TSR produced a bunch of Buck Rogers RPG and board games that nobody wanted so that she could profit from both sides of the licensing agreement.
http://boingboing.net/2015/10/16/buck-rogers-and-the-copyright.html
How does this relate to Holmes?
1. Dr. Holmes wrote the novel MORDRED, a direct sequel to ARMAGEDDON 2419. Holmes was allowed to do almost anything with the character of Anthony Rogers except call him "Buck."
2. Lorraine Dille Williams was one of the inheritors of the Dille family fortune and the rights to Buck Rogers. She also happened to take control of TSR in 1986 when the Blume brothers sold her their shares of stock. Soon after, she made sure TSR produced a bunch of Buck Rogers RPG and board games that nobody wanted so that she could profit from both sides of the licensing agreement.
http://boingboing.net/2015/10/16/buck-rogers-and-the-copyright.html
Wednesday, October 14, 2015
Secrets of Portown
Robert Weber wrote:
The Secrets of Portown, one map grid, one monster entry, and one table at a time!
http://primereq.blogspot.com/2015/10/portown-in-3d-marrowbeast-of-portown.html
The Secrets of Portown, one map grid, one monster entry, and one table at a time!
http://primereq.blogspot.com/2015/10/portown-in-3d-marrowbeast-of-portown.html
Friday, October 9, 2015
Bob Jester's Portown
http://primereq.blogspot.com/2015/10/bobjesters-portown.html
Rather than clogging up Google+ Holmes discussion, I've more ramblings about Portown to share with y'all at my blog.
Rather than clogging up Google+ Holmes discussion, I've more ramblings about Portown to share with y'all at my blog.
Wednesday, October 7, 2015
Latest in the manuscript series...Room RT - Rat Tunnels!
Latest in the manuscript series...Room RT - Rat Tunnels!
http://zenopusarchives.blogspot.com/2015/10/part-52-no-end-to-rats.html
http://zenopusarchives.blogspot.com/2015/10/part-52-no-end-to-rats.html
Your Personalized Portown?
Portown is described as a small town in Holmes Basic, but my own version is between large town and small city. Anyone else have their own personalized designs of Holmes' famous city?
Monday, October 5, 2015
Delving Deeper conversion of the Zenopus Dungeon, by Mike Hill
Delving Deeper conversion of the Zenopus Dungeon, by Mike Hill
Originally shared by Mike Hill
Beneath the Tower of Zenopus: Delving Deeper Style
OK, I didn't have to make too many changes but I think I've got them all. I've converted the best (well, my favourite) starter dungeon of all time to Delving Deeper. By that I mean, I've changed the rulesy references: spell and magic item names to reflect DD rather than BD&D.
The two nameless characters (charmed fighter and thaumatergist) are now named; well, why not eh? But otherwise it's all Holmes.
https://drive.google.com/file/d/0B9hqeTU5Uef3cDFOVWNGb3pzV0U/view?usp=sharing
Originally shared by Mike Hill
Beneath the Tower of Zenopus: Delving Deeper Style
OK, I didn't have to make too many changes but I think I've got them all. I've converted the best (well, my favourite) starter dungeon of all time to Delving Deeper. By that I mean, I've changed the rulesy references: spell and magic item names to reflect DD rather than BD&D.
The two nameless characters (charmed fighter and thaumatergist) are now named; well, why not eh? But otherwise it's all Holmes.
https://drive.google.com/file/d/0B9hqeTU5Uef3cDFOVWNGb3pzV0U/view?usp=sharing
Interesting interview, covers TSR, Villains & Vigilantes, Tekumel.
Interesting interview, covers TSR, Villains & Vigilantes, Tekumel. Villains & Vigilantes was originally developed from the Empire of the Petal Throne rules.
Originally shared by Jeff Dee
I got interviewed about my early career in gaming, as well as recent projects:
http://www.stargazersworld.com/2015/10/05/interview-with-jeff-dee-of-monkey-house-games/
http://www.stargazersworld.com/2015/10/05/interview-with-jeff-dee-of-monkey-house-games/
Originally shared by Jeff Dee
I got interviewed about my early career in gaming, as well as recent projects:
http://www.stargazersworld.com/2015/10/05/interview-with-jeff-dee-of-monkey-house-games/
http://www.stargazersworld.com/2015/10/05/interview-with-jeff-dee-of-monkey-house-games/
Subscribe to:
Posts (Atom)