Tuesday, November 3, 2015

For Dyson Logos in case he wants to add a version of this to his annotated Monster Manual.

For Dyson Logos in case he wants to add a version of this to his annotated Monster Manual. The short version is that at some point during his time at TSR, Erol Otus drew a Masher for the Monster Manual that was never included.
http://zenopusarchives.blogspot.com/2012/02/obscure-art-friday-masher-by-erol-otus.html

The next step in my campaign design: the world beyond the dungeon.

Alan Bradley wrote:

The next step in my campaign design: the world beyond the dungeon.

Obviously there's the "town", but beyond that?

B1 has only vague geographical descriptions, and my copy has notes about locating it in Greyhawk.

B2 has its map, and a vague description/concept of a broader world.

The Sample Dungeon has a vague description of the world beyond Portown. There's also the interesting Stone Mountain cross section..

Unfortunately the feel in B1 and B2 doesn't really match the Sample Dungeon, IMHO. Since I'd rather keep the campaign area fairly small at first, I'd probably leave them out and expand from the Portown description.

That requires at least a vague sense of what is beyond the sea. Detailed maps wouldn't be required, but a medieval style map should be available to the PCs if they look hard enough. Failing that they can rely on rumours and legends. It would be interesting to see what kind of "map" they would put together from those...

Has anyone done anything with the Sample Dungeon "world"? (Aside from mapping Portown).

Who Plays Holmes?

Mike Hill wrote:

Who Plays Holmes?

Hi folks,

1) Who amongst us actually plays Holmes as their standard gaming rules set some or all of the time?

2) What, if any, house-rules do you have in place?


I'm hoping to run a game for my crowd sticking as close as possible to the rules as they are, but:

a) I'm going to pick one of the many options available here and elsewhere for light/heavy weapons

b) My players will baulk at the "no strength modifier" (it won't be an issue if everyone throws poorly for strength). If it is an issue I might run with a bonus equal to the constitution/hit points adjustment for fighting men only. Any thoughts on this and whether it should apply just to damage or strike throws too?

Many thanks

Mike

Sunday, November 1, 2015